Command |
Description |
menu_animated 0/1 |
|
menu_mail_available 0/1 |
Enables/Disable the mail button in the main menu page. |
locked_summary “0” |
|
server_summary “0” |
|
player_summary “0/0” |
|
menu_mouse_y “384” |
|
menu_mouse_x “512” |
|
fx_editsegment “0” |
|
fx_edit “0” |
|
fx_run “0” |
|
fx_trail “0” |
|
fx_collide “0” |
|
fx_sound “null” |
|
fx_partsub “0” |
|
fx_graphic “0” |
|
fx_partadd “0” |
|
fx_partadjust “0” |
|
fx_maxdebrisonscreen “16” |
|
fx_noflash “0” |
|
fx_sim_time “60” |
|
cl_freezequads “0” |
Pause the current particles (0=no bulletholes, weapon fire particles |
in_initjoy “1” |
Toggle the initialization of joystick. |
in_initmouse “1” |
Toggle the initialization of the mouse. |
joy_avail “0” |
|
predicting “1” |
|
spectator “0” |
set to “1” to go into spectator mode. |
spectator_password “” |
set a spectator password. |
password “” |
set a server password. |
cl_pitchdebug “0” |
Show the value of Y axis via your position. |
cl_speeds “0” |
|
freezeworld “0” |
Disable a few part of the engine mechanic. |
rcon_address “192.168.0.1” |
Set IP address. |
cl_downloading “” |
|
cl_download_filename “” |
|
cl_download_percent “0” |
|
cl_timeout “120” |
Time to wait for signal before giving up and assuming disconnected (net play). |
cl_showmiss “0” |
Toggle the display of missed predictions. |
cl_shownet “0” |
Toggle the display of information about network packet transmissions. |
cl_obit_filter “0” |
|
cl_anglespeedkey “1.5” |
Sets the multiplier for how fast you turn when running |
cl_pitchspeed “150” |
The speed at which the commands +lookup and +lookdown work. |
cl_yawspeed “140” |
The speed at which the +left and +right commands make the player turn left and right. |
cl_sidespeed “160” |
The speed at which the player moves left and right. (max – 500). |
cl_forwardspeed “200” |
The speed at which the player moves forward. (max- 500). |
cl_upspeed “200” |
The speed at which the player moves up and down. (max- 500). |
cl_showlocation “0” |
Print’s co-ordinates of where your standing. |
cl_showfps “0” |
Prints how much FPS you have. |
cl_maxfps “30” |
Allows you to change your FPS. (max- 150) |
cl_minfps “5” |
Allows you to change your minimum FPS. (max- 30). |
cl_predict_weapon “1” |
Removes a slight delay while shooting. |
cl_predict “1” |
Removes the delay in your motion. |
cl_footsteps “1” |
Allows the ability of hearing footsteps. |
cl_gun “1” |
Displays what gun you’re holding. |
cl_entities “1” |
Show or hide entities. |
cl_quads “1” |
Show or hide particles. |
cl_lights “1” |
Toggle the display of dynamic lighting. |
cl_blend “1” |
Turns your dynamic light black (flashbangs only). |
cd_looptrack “11” |
The number of the music track designated to loop. |
cd_loopcount “4” |
The number of times that the looping track will play. |
scr_menuoverlay “0” |
Freeze your screen. |
scr_drawall “0” |
Toggle the display of extended characters on the client’s display. |
graphsize “50” |
Set the width of “Lag-o-Meter” in percentages. |
graphwidth “4” |
Set the zoom level of the Lag-o-Meter. |
graphshift “0” |
Set the height of the Lag-o-Meter (max. 98). |
graphscale “1” |
Set the scale of your netgraph. |
graphheight “100” |
Set the height of your netgreaph. |
debuggraph “0” |
Obsolete commands. |
timegraph “0” |
toggles display of graph showing time to draw screen |
netgraph “0” |
Displays a netgraph which records packet loss. |
scr_printspeed “8” |
The speed at which the final message is displayed at the end of each episode. |
cinem_centertime “2.5” |
|
scr_centertime “2.5” |
The amount of time in seconds that center printed messages stay on the screen. |
scr_showpause “1” |
Toggle the display of a graphical icon when the game is paused. |
scr_showturtle “0” |
Toggle the display of a graphical icon when the frame rate in the game drops below 10 frames-per-second. |
scr_conspeed “10000” |
The speed at which the console screen lowers./td> |
cl_stats “0” |
Show current quads printed in action and total. |
cl_testlights “0” |
Debugs Dynamic Light. |
cl_testblend “0” |
Debugs Dynamic Light (Flashbangs). |
s_testsound “0” |
Plays a ‘def beep’ to test your sound! |
s_show “0” |
Prints off each sound as it goes off. |
s_disable “0” |
Disables all sound. |
s_initsound “1” |
Switches on certain sounds. |
ghl_precache_texture “1” |
|
ghl_precache_verts “0” |
|
ghl_pre_cull “1” |
|
ghl_no_cull “0” |
|
ghl_no_render “0” |
Disable the view on ghoul. |
ghl_wireframe “1” |
Show/Hide wireframe of all ghoul as such |
s3tc_avail “1” |
|
gl_version “1.5.2” |
Show current |
gl_renderer “GeForce FX 5900/PCI/SSE2” |
Show what video card, slot and SIMD? |
gl_vendor “NVIDIA Corporation” |
Show video card company name |
gl_fogdensityrange “-1” |
|
gl_fogtime “-1” |
|
gl_fogend “-1” |
|
gl_fogstart “-1” |
|
gl_fogdensity “-1” |
|
gl_fogcolor “-1” |
|
gl_saturatelighting “0” |
Toggle the saturation of all lights. |
gl_drawbuffer “GL_BACK” |
Specify which color buffers are to be drawn into |
gl_drawflat “0” |
Toggle the drawing of textures on the map. |
gl_drawmode “0” |
Wall hack (Blocked in SofPlus). |
gl_showeffectfill “0.0” |
Show the effect ratio the client use in variable. |
gl_textureclamp “1” |
|
gl_lockpvs “0” |
Toggle the locking of the current PVS table. |
gl_cull “1” |
Toggle the use of internal OpenGL functions for removing covered objects. |
gl_finish “0” |
Toggle the calling of the gl_finish() OpenGL function after each rendered frame. |
gl_ztrick “0” |
Toggle the use of a trick to prevent the clearning of the z-buffer between frames. |
gl_showtris “0” |
This command toggles a map of the triangles that the engine is drawing for the current view. The edges of the triangles are shown in white and the faces are darkened. |
gl_skymip “0” |
Toggle the usage of mipmap information for the sky graphics. |
gl_nobind “0” |
Toggle the binding of textures to the appropriate walls and objects. |
gl_dynamic “1” |
Show the dynamic light. |
gl_lightmap “0” |
Toggle the display of all light sources on the map. |
gl_log “0” |
Toggle the logging of all the OpenGL commands. |
gl_allow_cds “0” |
|
gl_allow_software “0” |
Toggle the emulation of missing OpenGL functions by the game software. |
r_lightlevel “0” |
|
r_warnings “0” |
|
r_speeds “0” |
Toggle the display of information about the renderer performance. |
r_nocull “0” |
Toggle the rendering of objects which are covered up. |
r_novis “0” |
Toggle the use of VIS information from the map data. |
r_drawworld “1” |
Set to “0” to hide everything (everything becomes black) Not recommended! |
r_drawentities “1” |
Toggle the display of object entities on the map. (Weapons, Pick-ups etc.). |
r_fullbright “0” |
Toggle the use of lights at full brightness on the map.(set to “1” to eliminate all shadows). |
r_norefresh “0” |
Toggle the redrawing of the game screen. |
sc_framerate “30” |
|
r_nearclipdist “4” |
Minimum distance view able on textures |
r_farclipdist “65535.0” |
Maximum distance view able on textures |
r_force_sgi_software “0” |
|
bot_name31 “??????” |
Set bot name from your client. |
bot_name30 “??????” |
Set bot name from your client. |
bot_name29 “??????” |
Set bot name from your client. |
bot_name28 “??????” |
Set bot name from your client. |
bot_name27 “??????” |
Set bot name from your client. |
bot_name26 “??????” |
Set bot name from your client. |
bot_name25 “??????” |
Set bot name from your client. |
bot_name24 “??????” |
Set bot name from your client. |
bot_name23 “??????” |
Set bot name from your client. |
bot_name22 “??????” |
Set bot name from your client. |
bot_name21 “??????” |
Set bot name from your client. |
bot_name20 “??????” |
Set bot name from your client. |
bot_name19 “??????” |
Set bot name from your client. |
bot_name18 “??????” |
Set bot name from your client. |
bot_name17 “??????” |
Set bot name from your client. |
bot_name16 “??????” |
Set bot name from your client. |
bot_name15 “??????” |
Set bot name from your client. |
bot_name14 “??????” |
Set bot name from your client. |
bot_name13 “??????” |
Set bot name from your client. |
bot_name12 “??????” |
Set bot name from your client. |
bot_name11 “??????” |
Set bot name from your client. |
bot_name10 “??????” |
Set bot name from your client. |
bot_name9 “??????” |
Set bot name from your client. |
bot_name8 “??????” |
Set bot name from your client. |
bot_name7 “??????” |
Set bot name from your client. |
bot_name6 “??????” |
Set bot name from your client. |
bot_name5 “??????” |
Set bot name from your client. |
bot_name4 “??????” |
Set bot name from your client. |
bot_name3 “??????” |
Set bot name from your client. |
bot_name2 “??????” |
Set bot name from your client. |
bot_name1 “??????” |
Set bot name from your client. |
bot_name0 “??????” |
Set bot name from your client. |
showclamp “0” |
Toggle the display of clamping information which relates to network performance. |
timedemo “0” |
Toggle the extrapolation of frames to maintain constant game speed. |
sv_restartlevel “0” |
|
sv_testsave “0” |
|
sv_enforcetime “0” |
Equalize player distance on speed. |
sv_no_big_ents “0” |
|
sv_flash_big_ents “0” |
|
bot_num “0” |
|
paused “0” |
Set to “1” to pause a game (Difference with g_movescale is that with paused you can not move/fire. |
zombietime “2” |
Time to continue sending packets after a player disconnected from an unknown issue. |
timeout “180” |
Time left to a client that became a zombie. |
rcon_password “” |
set the rcon (Remote-CONsole) password to control a server. |
filterban “1” |
Toggle the usage of the banlist. |
weaponarena “0” |
|
public “0” |
Set your server public. |
sv_maplist “” |
List your map in map list rotation. |
deathmatch “0” |
Toggle the deathmatch game mode. |
protocol “33” |
The version number of the game protocol. |
cheats “0” |
set to “1” to enable cheats. |
skill “2” |
The difficulty setting for the game. |
gamespyport “28911” |
Set server gamespy port. |
sv_violence “0” |
Value of violence to be played. |
net_receiverate “1” |
|
net_sendrate “1” |
|
qport “30585” |
The random internal network protocol port for Network Address Translation schemes. |
showdrop “0” |
Toggle the display of information about dropped network packets. |
showpackets “0” |
Prints all recieved and sent packets to and from the server. |
net_shownet “0” |
|
ipxfix “1” |
|
noipx “0” |
Disable game support for the IPX/SPX network protocol. |
noudp “0” |
Disable support for the TCP/IP network protocol. |
sv_show_strip “0” |
|
use_mmx “1” |
|
use_amd3d “1” |
|
cpu_memory_level “3” |
|
cpu_memory “640” |
|
cpu_speed_level “4” |
|
cpu_speed “1302” |
|
cpu_amd3d “0” |
|
cpu_mmx “0” |
|
version “1.07fx86F” |
Display the version information about the game. (write protected). |
dedicated “0” |
Set the game into dedicated server mode. |
showtrace “0” |
Toggle the display of network packet tracing information. |
logfile “0” |
Create a .txt file with server/client log activities. |
fixedtime “0” |
Relative to ‘timescale’. set to “1” to neutralize timescale. |
timescale “1” |
Server scripting speed. |
developer “0” |
Toggle the use of developer mode and the display of internal game information. |
log_stats “0” |
Toggle the logging of map statistics. |
host_speeds “0” |
Toggle the display of the game engine’s performance statistics. |
maxclients “32” |
Set set slot availability. |
use_ff “1” |
|
fx_editdir “p:” |
|
joy_yawsensitivity “-2” |
The sensitivity speed for looking left and right. |
joy_pitchsensitivity “-2” |
The speed that you look up and down. |
joy_upsensitivity “-2” |
The sensitivity speed for moving up and down. |
joy_sidesensitivity “2” |
The sensitivity speed for moving side to side. |
joy_forwardsensitivity “-2” |
The sensitivity speed for moving forward and backward. |
joy_yawthreshold “0” |
The dead-zone for looking left and right. |
joy_pitchthreshold “0” |
The dead-zone for looking up and down. |
joy_upthreshold “0” |
The dead-zone for moving up and down. |
joy_sidethreshold “0” |
The dead-zone for moving side to side. |
joy_forwardthreshold “0” |
The dead-zone for moving forward and backward. |
joy_advaxisv “0” |
Toggle the mapping of the joystick v-axis. |
joy_advaxisu “0” |
Toggle the mapping of the joystick u-axis. |
joy_advaxisr “4” |
Toggle the mapping of the joystick r-axis. |
joy_advaxisz “0” |
Toggle the mapping of the joystick z-axis. |
joy_advaxisy “1” |
Toggle the mapping of the joystick y-axis. |
joy_advaxisx “3” |
Toggle the mapping of the joystick x-axis. |
joy_advanced “1” |
Toggle advanced joystick functions. |
joy_name “joystick” |
Joystick Name. |
in_joystick “0” |
Toggle the use of input from the joystick. |
in_mouse “1” |
Toggle the use of input from the mouse. |
sv_altpmodlistfile “custom” |
|
fov “95” |
The size in degrees of the field-of-vision that the player sees. |
bestweap “” |
|
msg “1” |
Toggle the display of messages. |
rate “20000” |
The maximum number of bytes that the server should send to the client. |
skin “mullins” |
Select your skin. |
teamname “mullins” |
Select team name |
adr19 “” |
Favourite IP adress. |
adr18 “” |
Favourite IP adress. |
adr17 “” |
Favourite IP adress. |
adr16 “” |
Favourite IP adress. |
adr15 “” |
Favourite IP adress. |
adr14 “” |
Favourite IP adress. |
adr13 “” |
Favourite IP adress. |
adr12 “” |
Favourite IP adress. |
adr11 “” |
Favourite IP adress. |
adr10 “” |
Favourite IP adress. |
adr9 “” |
Favourite IP adress. |
adr8 “” |
Favourite IP adress. |
adr7 “” |
Favourite IP adress. |
adr6 “” |
Favourite IP adress. |
adr5 “” |
Favourite IP adress. |
adr4 “” |
Favourite IP adress. |
adr3 “” |
Favourite IP adress. |
adr2 “” |
Favourite IP adress. |
adr1 “” |
Favourite IP adress. |
adr0 “” |
Favourite IP adress. |
cl_nolangames “0” |
|
cl_ffmult “3.0” |
|
cd_nocd “0” |
|
scr_interface “1” |
Show/Hide your Head-up Display (HUD). |
cursor_blink_speed “500” |
Name say all. |
tip_duration “2500” |
The time game messages are displayed (eg: flag captured) |
s_mixahead “0.2” |
The delay before mixing sound samples. |
s_nosound “0” |
Toggle the playback of sound effects in the game. |
ghl_light_multiply “1.3” |
|
ghl_gllight_max_lights “6” |
|
ghl_gllight_attenuation “1” |
|
ghl_gllight_directional “0” |
|
ghl_gllight_local_viewer “1” |
|
ghl_obj_fog “1” |
|
ghl_poly_fact “-.1” |
|
ghl_poly_unit “-.1” |
|
ghl_max_lights “3” |
|
ghl_fast_lights “0” |
|
ghl_shadow_dist “25” |
|
ghl_shadow_tilt “.25” |
|
ghl_shadow_darkness “.75” |
|
ghl_player_shadow “1” |
|
cl_max_debris “1024” |
|
cl_max_quads “852.571411” |
|
gl_fogverts “0” |
|
gl_fogmode “0” |
|
gl_rj “0” |
|
cpu_memory_using “3” |
|
gl_gentextures_broken “0” |
|
gl_scissor_broken “0” |
|
gl_swapinterval “1” |
This is the time delay between frame swaps so long as
gl_ext_swapinterval is enabled. For fastest performance, set this to “0” |
gl_s3_s3tc “1” |
|
gl_ext_anisotropic “1” |
|
gl_ext_multitexture “1” |
|
gl_ext_swapinterval “1” |
Setting this to “1” will enable the use of the gl_swapinterval command upon the next vid_restart. |
gl_displayrefresh “0” |
|
gl_offsetunits “-2.0” |
|
gl_offsetfactor “-2.0” |
|
win_broken “0” |
|
vid_ypos “0” |
|
vid_xpos “-16” |
|
vid_ref “gl” |
|
con_maxlines “1024” |
Maximum lines stored in the console. |
con_buffersize “32768” |
|
con_notifytime “3” |
The time in seconds that messages are displayed on the screen. |
allow_download_stringpackage “1” |
Allow client to download custom string package (text) file. |
allow_download_sounds “1” |
Allow client to download custom sound file. |
allow_download_players “1” |
|
allow_download_models “1” |
|
allow_download_maps “1” |
Allow client to download custom map file. |
allow_download “1” |
Allow client to download. |
sv_jumpcinematic “0” |
Jump sent from client |
sv_reconnect_limit “3” |
|
sv_max_ghoul_mp “200” |
|
hostname “MY SERVERNAME” |
The name of the server. |
welcome_mess “” |
Print message when client connect into your server. |
sv_maplistfile “insanity” |
Select file name for your map list. |
ctf_control_delay_time “20” |
|
team_red_blue “1” |
Force player to equal the team. |
control_bonus “1” |
Set bonus point in CONTROL mode |
control_limit “13” |
Set maximum of control points. |
ctf_loops “32” |
Select flag cap limit. |
sv_quicksave_index “1” |
|
ai_corpselife “5” |
|
ai_maxcorpses “10” |
|
g_movescale “1.0” |
Select move scale speed. |
sv_suicidepenalty “2” |
Number of point decreased on suicide. |
timelimit “0” |
The amount of time in minutes that a map should be played before automatically switching to the next map. |
fraglimit “1” |
The amount of kills necessary to proceed to the next map in deathmatch games. |
gsc_port “6667” |
|
gsc_server “peerchat.gamespy.com” |
|
gsc_user “JohnMullins” |
|
gsc_nick “Deathtrap” |
|
net_socksPassword “” |
|
net_socksUsername “” |
|
net_socksPort “1080” |
|
net_socksServer “” |
|
net_socksEnabled “0” |
|
net_ttl “0” |
|
net_mainip “-1” |
|
sp_language “0” |
Display text language type. |
ai_editdir “p:” |
|
mskins_expression_limit “0” |
|
mskins_variety_limit “0” |
|
sv_pmodlistfile “ghoul/pmodels/everybody” |
|
log_file_counter “0” |
|
log_file_name “” |
|
log_file_footer “” |
|
log_file_header “” |
|
log_file_line_header “” |
|
log_file_mode “a” |
|
flood_msgs “4” |
Maximum message to be printed in X number of seconds. |
flood_persecond “4” |
|
flood_waitdelay “10” |
Time to wait before you can speak again. |
flood_killdelay “10” |
|
stat_moneyadd “” |
Show stat of money earned (single player). |
stat_playedtime_base “” |
Show stat of time spend on map (single player). |
stat_playedtime “” |
Show stat of all time spend on maps (single player). |
stat_cashearned “” |
Show total of money earned (single player). |
stat_savesused “” |
Show number of save(s) used (single player). |
stat_gibs “” |
|
stat_headshots “” |
Show number of time client shooted on monster’s head (single player). |
stat_nutshots “” |
Show number of time client shooted on monster’s nut (single player). |
stat_throatshots “” |
Show number of time client shooted on monster’s throat (single player). |
stat_friendlieskilled “” |
Show number of time client killed no threat monster (single player). |
stat_guyskilled “” |
|
slug_info “items/a_slug,40,none,0” |
|
fuel_info “items/a_fuel,30,none,0” |
|
battery_info “items/a_battery,60,none,0” |
|
rockets_info “items/a_rockets,8,none,0” |
|
shells_info “items/a_shells,32,none,0” |
|
a556_info “items/a_556,120,none,0” |
|
a44_info “items/a_44,36,none,0” |
|
a9mm_info “items/a_9mm,50,none,0” |
|
aknife_info “weapons/w_knife,6,none,0” |
|
medkit_info “items/i_medkit,2,none,1” |
|
armor_info “items/i_armor,100,none,1” |
|
goggles_info “items/i_goggles,100,none,1” |
|
grenade_info “items/i_grenade,6,none,1” |
|
c4_info “items/i_c4,4,none,1” |
|
fpak_info “items/i_fpak,6,none,1” |
|
mpg_info “weapons/w_mpg,1,battery,3” |
|
rocket_info “weapons/w_rocket,1,rockets,3” |
|
flamegun_info “weapons/w_flamegun,1,fuel,3” |
|
slugger_info “weapons/w_slugger,1,slug,2” |
|
machinegun_info “weapons/w_machinegun,1,a556,2” |
|
mpistol_info “weapons/w_mpistol,1,a9mm,2” |
|
assault_info “weapons/w_assault,1,a556,2” |
|
shotgun_info “weapons/w_shotgun,1,shells,2” |
|
sniper_info “weapons/w_sniper,1,a556,2” |
|
pistol2_info “weapons/w_pistol2,1,a44,1” |
|
pistol1_info “weapons/w_pistol1,1,a9mm,1” |
|
knife_info “weapons/w_knife,1,aknife,1” |
|
health “100” |
|
medkit “0” |
|
armor “100” |
|
grenade “0” |
|
goggles “0” |
|
c4 “2” |
|
fpak “5” |
|
slug “0” |
|
fuel “0” |
|
battery “0” |
|
rockets “0” |
|
a556 “0” |
|
shells “32” |
|
a9mm “128” |
|
a44 “0” |
|
aknife “6” |
|
mpg “0” |
|
rocket “0” |
|
flamegun “0” |
|
slugger “0” |
|
machinegun “0” |
|
mpistol “0” |
|
assault “0” |
|
shotgun “2” |
|
sniper “0” |
|
pistol2 “0” |
|
pistol1 “1” |
|
knife “1” |
|
base_slug “0” |
|
base_fuel “0” |
|
base_battery “0” |
|
base_rockets “0” |
|
base_a556 “0” |
|
base_shells “32” |
|
base_a9mm “150” |
|
base_a44 “0” |
|
base_aknife “6” |
|
base_medkit “0” |
|
base_armor “0” |
|
base_goggles “0” |
|
base_grenade “0” |
|
base_c4 “0” |
|
base_fpak “0” |
|
base_mpg “0” |
|
base_rocket “0” |
|
base_flamegun “0” |
|
base_slugger “0” |
|
base_machinegun “0” |
|
base_mpistol “0” |
|
base_assault “0” |
|
base_sniper “0” |
|
base_shotgun “0” |
|
base_pistol2 “0” |
|
base_pistol1 “0” |
|
base_knife “0” |
|
dmflags “0” |
|
name “John Mullins” |
The player’s name. |
viewsize “100” |
The size of the viewable game screen. |
gl_mode “6” |
Screen resolution variable. |
r_iaf “GL_COMPRESSED_RGBA_S3TC_DXT5_EXT” |
|
r_isf “GL_COMPRESSED_RGB_S3TC_DXT1_EXT” |
|
vid_card “geforce” |
|
vid_brightness “0.600000” |
Variable setting on video brightness. |
vid_contrast “0.600000” |
Variable setting on video contrast. |
vid_gamma “0.232143” |
Variable setting on video gamma. |
vid_fullscreen “1” |
Switch to a fullscreen video mode specified in the vid_fullscreen_mode variable. |
ghl_shadows “2” |
|
ghl_no_texture_stack “0” |
|
ghl_specular “1” |
|
ghl_light_method “3” |
|
ghl_mip “0” |
|
gl_dlightintensity “2” |
Controls the amount of flaglight (the higher the value, the bigger the flaglight). |
gl_effectfill “5000” |
|
gl_texturemode “GL_LINEAR_MIPMAP_NEAREST” |
The mode used for rendering textures. |
gl_detailtexturingdistance “483.928558” |
|
gl_detailtexturing “1” |
Show texture in detail. |
gl_modulate “1.814286” |
|
gl_picmip “0” |
The level of detailed for textures used on walls. |
gl_pictip “0” |
|
gl_monolightmap “0” |
|
gl_clear “0” |
Toggle the clearing of the screen between each frame. |
gl_bitdepth “0” |
|
gl_driver “opengl32” |
Type of video driver currently in use. |
shownames “1” |
Show player name upon skin |
freelook “1” |
|
win_noaltenter “0” |
|
win_noalttab “0” |
|
cl_subtitles “1” |
Show subtitle. |
cl_run “0” |
Always run. |
crosshair “2” |
Toggle the display of an aiming crosshair. |
lookstrafe “0” |
Toggle the automatic strafing when the +klook command is used. |
lookspring “1” |
Toggle the centering of the screen after the -klook command. |
m_cursor_accel “2” |
|
m_cursor_speed “8” |
|
m_doublespeed “200” |
|
m_filter “0” |
Toggle mouse input filtering. |
m_side “0.8” |
The level of precision when the mouse is used move the player left and right. |
m_forward “1” |
The level of precision when the mouse is used to move the player forward and back. |
m_yaw “0.022” |
The level of precision when the mouse is used to turn the player left and right. |
m_pitch “0.022” |
The level of precision when the mouse is used to make the player look up and down while the +mlook command is in effect. |
m_sensitivity_wheel “5” |
Sensitivity of your mouse wheel. |
m_invert_y “0” |
Invert the Y axis looking (swing your mouse down to look up). |
m_sensitivity_y “5” |
Sensitivity of your Y axis. |
m_invert_x “0” |
Invert the X axis looking (swing your mouse left to look right). |
m_sensitivity_x “4” |
Sensitivity of your X axis. |
s_musicenabled “1” |
Enable/disable background music. |
s_primary “0” |
|
s_loadas8bit “0” |
Toggle the loading of sound samples in 8-bit mode. |
s_khz “22” |
|
s_musicvolume “0.393750” |
The volume for music in the game. |
s_volume “0.554464” |
The volume for sound effects in the game. |
snd_dll “defsnd.dll” |
Select sound file driver. |
fs_createpak “0” |
|
user “./user” |
|
game “” |
Start the game using the files from a mission pack or a mod. |
cddir “” |
|
basedir “.” |
The location of the game data files. |
console “1” |
Toggle console. |